Rogue Stormers Update Build34-CODEX

Posted 23 Jun 2016, 13:49 in GAME UPDATES

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Rogue Stormers is a modernized Contra/Metal Slug mash-up with roguelike and RPG elements, crazy 3D graphics and co-op multiplayer for one to 4 players.


About the Game

Delve deep into the oil rig city of Ravensdale. A medieval metropolis that went bonkers after the people discovered goop – a raw fluid that provided energy, skin cream, bread spread and powered diesel engines. And it turned the people of Ravensdale into raging, bloodthirsty monsters. Lucky for them they have you, leading a pack of lunatic knights on a killing spree to save the city.
Gameplay
Rogue Stormers combines classic run ‘n’ gun gameplay with a modern art style, twin stick shooter configuration and all the good things rogue like has to offer. Did we mention that you can have up to three friends join you on your rampage in either online or couch co-op mode?
Your goal is to fight and beat the ultimate evil threatening Ravensdale – but in order to beat him, you need to fight your way through 7 increasingly challenging levels. If you die, you’ll be back at square one. Earned perks are yours to keep, allowing your character to grow stronger with each new raid.
Our technology enables us to layer and combine level chunks to create meaningful level combinations with infinite replayability. An ever-growing cast of enemies, hazards and loot is layered within each chunk, generating incredible diversity.
Tons of different upgrades and weapons will cause each new session to play in a unique fashion, depending on which weapons or upgrades you pick and get. Adding to that are five unlockable character classes, each with its own skills and base weapon.
The further you delve into the vast undercity of Ravensdale, the more you will learn about the city’s history and that of its citizens, as well as the tragic backgrounds of the five heroes who took arms to save the city.
All these factors combined determine how you’ll engage the sprawling city of Ravensdale. Will you go toe to toe with your enemies or pick them off them from a distance? Will you cripple your enemies, block attacks or just blast everything apart with pure damage?

Features

I’m So Ronery: Single player mode
Gun Together for Fun Together: Up to four players local/online co-op
All You Can Kill Buffet: 5 character classes to decide whether you feel like murdering people with fire or goop or guns
Sick Arse Biomes: All generated procedurally with random placement of enemies, traps and upgrades for infinite replayability
Farting Angels And Things that Have Teeth But Shouldn’t: Deal with classic orcs, goblins, floating weapon platforms, eldritch horrors and battlegates bristling with weapons
Set Things on Fire: Trigger environmental chain reactions that will kill both you and your enemies, but idk, it looks cool
It’s So Shiny: Game world modeled in blistering 3D
Discover New Stuff: Unlock tons of crazy updates and new weaponry that give you even more ways to murder your enemies.
Story Time: Unravel Ravensdale’s dark history piece by piece and learn your character’s gruesome history

ChangeLog

Update Build34:
Gameplay:

Improved: Boss Camera on 4:3 screens
Changed: Squid can only be activated with the primary weapon now
Fixed: Final boss (second phase) was no valid target for Sentry Gun / Railgun
Fixed: Enemy blood was triggered also if no damage taken
Fixed: “Bouncing” projectiles can hit the same enemy up to 3 times (damage x3)
Fixed: Modifier “bouncing” can create more as one object
Fixed: Presto’s flamethrower can go through enemy shield
Fixed: Dead end possible in one of the mission 7 variants
Fixed: Enemies on stairs sometimes no longer reacting
Fixed: Brecht’s ability (piercing) was not working with replacement weapons
Fixed: HP reduced to 20 HP (mission 2) if you finish mission 1 without damage *NEW*

Multiplayer:

Fixed: Client can’t hit sharkopede body
Fixed: Possible Client disconnect if the mission loading took too long
Fixed: Client – reflect projectiles can be duplicated
Fixed: Local co-op – Slot 1 Keyboard / Mouse input – only keyboard key hints are displayed for all players
Fixed: Public player can join private matches (after game over screen)
Fixed: Join / Invite to game via Steam overlay was breaking the game (now a correct message is displayed)
Fixed: Dead Player 1 (Host) – no grey or golden keys added to the Inventory

Graphic:

Improved: Increased the range when the background is no longer shown outside the screen
Improved: We increased the update window size to prevent stuttering enemy animations at the border of the visible area *NEW*
Fixed: Animation glitch with the level end drop pod
Fixed: Shop – Burrito upgrade had the wrong icon
Fixed: Animation glitch with the player drop pod in Multiplayer
Fixed: Multiplayer – Dead player was partial visible and was following the lead player *NEW*

Sound:

Added: Proper Shot SFX for Plasma Cannon Orcs
Improved: Enhanced goblin ranged attack impacts SFX
Improved: Reduced High volume Clutter of Explosion SFX from Clusterbomb
Fixed: Missing Shot SFX for Balloons, Rifle Orcs and Robocopter.
Fixed: Missing Shot SFX for Battle Gate Minibosses
Fixed: A problem occurring with death sound effects of Orcs, Goblins and Shrouds

Interfaces:

Changed: Press “Start” screen is automatically skipped now
Changed: Gun drone text updated to describe the behavior correct
Fixed: Localized names for weapon transferred
Fixed: Overlapping interface element if level end drop pod + weapon / item is at the same position *NEW*
Fixed: Grey shop item also if you have enough gold to buy it (exact needed gold amount) *NEW*

Achievement:

Fixed: Achievements “Stabbin’ in Style” / “Caucasian Males Can Jump” not correct unlocked
Fixed: Achievements “Triple-Barreled Terror” and “Dark Wins” not unlocked

Misc:

Fixed: Game Resolution not checked on game start, potentially unplayable if you use more as one PC with the same profile
Fixed: Crash if an invite was accepted during the game was loading / splash screen was shown
Fixed: Crash if an invite was accepted during the player was in another session (running mission)
Fixed: D-Input controller was not working (correct) if the controller was already plugged in at game start
Fixed: Rare crash if the player ability was active and the player stats are updated in a specific way *NEW*
Fixed: Random crash in Multiplayer (mainly with 4 player but also possible with less) *NEW*

Info regarding fixed achievements:
“Stabbin’ in Style” / “Caucasian Males Can Jump” have to be collected with the determined character. Before the fix aby character was able to collect it.
“Triple-Barreled Terror” and “Dark Wins”: Unfortunately those achievements have to be unlocked again. Before the fix the wrong enemy was counted towards the achievement goal.

Update Build29:
Gameplay:

Improved: Boss camera on 4:3 screens
Changed: Squid can only be activated with the primary weapon now
Fixed: Final boss (second phase) was no valid target for centry gun / railgun
Fixed: Enemy blood was triggered also if no damage taken
Fixed: “Bouncing” projectiles can hit the same enemy up to 3 times (damage x3)
Fixed: Modifier “bouncing” can create more as one object
Fixed: Presto’s flamethrower can go through enemy shield
Fixed: Dead end possible in one of the mission 7 variants
Fixed: Enemies on stairs sometimes no longer reacting
Fixed: Brecht’s ability (piercing) was not working with replacement weapons

Multiplayer:

Fixed: Client can’t hit sharkopede body
Fixed: Possible client disconnect if the mission loading took too long
Fixed: Client – reflect projectiles can be duplicated
Fixed: Local co-op – slot 1 keyboard / mouse input – only keyboard key hints are displayed for all players
Fixed: Public player can join private matches (after game over screen)
Fixed: Join / invite to game via Steam overlay was breaking the game (now a correct message is displayed)
Fixed: Dead player 1 (Host) – no grey or golden keys added to the inventory

Graphic:

Improved: Increased the range when the background is no longer shown outside the screen
Fixed: Animation glitch with the level end drop pod
Fixed: Shop – burrito upgrade had the wrong icon
Fixed: Animation glitch with the player drop pod in multiplayer

Sound:

Added: Proper shot SFX for plasma cannon orcs
Improved: Enhanced goblin ranged attack impacts SFX
Improved: Reduced high volume clutter of explosion SFX from clusterbomb
Fixed: Missing shot SFX for balloons, rifle orcs and robocopter.
Fixed: Missing shot SFX for battle gate minibosses
Fixed: A problem occurring with death sound effects of orcs, goblins and shrouds

Interfaces:

Changed: Press “Start” screen is automatically skipped now
Changed: Gun drone text updated to describe the behavior correct
Fixed: Localized names for weapon transferred

Achievement:

Fixed: Achievements “Stabbin’ in Style” / “Caucasian Males Can Jump” not correct unlocked
Fixed: Achievements “Triple-Barreled Terror” and “Dark Wins” not unlocked

Misc:

Fixed: Game resolution not checked on game start, potentially unplayable if you use more as one PC with the same profile
Fixed: Crash if an invite was accepted during the game was loading / splash screen was shown
Fixed: Crash if an invite was accepted during the player was in another session (running mission)
Fixed: D-Input controller was not working (correct) if the controller was already plugged in at game start

Known Issue:

[Multi Player] Random crashes may occur. Cause unknown – play at your own risk. ;)

Info regarding fixed achievements:

“Stabbin’ in Style” / “Caucasian Males Can Jump” have to be collected with the determined character. Before the fix aby character was able to collect it.
“Triple-Barreled Terror” and “Dark Wins”: Unfortunately those achievements have to be unlocked again. Before the fix the wrong enemy was counted towards the achievement goal.

Title: Rogue Stormers
Genre: Action, Indie
Developer: Black Forest Games
Publisher: Black Forest Games
Release Date: 21 Apr, 2016

Rogue Stormers Update Build34-CODEX
SIZE: 577 MB

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LINKS INTERCHANGEABLE
IF YOU CANT SEE THE LINKS PRESS CTRL+F5

Minimum:
OS: Windows Vista
Processor: 2 GHz Dual Core CPU
Memory: 2 GB RAM
Graphics: Nvidia GeForce GTX 260, AMD Radeon HD 4850 or higher
DirectX: Version 10
Storage: 3 GB available space
Additional Notes: Windows-compatible keyboard, mouse

Recommended:
OS: Windows 7 / Windows 8
Processor: 2.5 GHz Quad Core CPU
Memory: 3 GB RAM
Graphics: Nvidia GeForce 500, AMD Radeon HD 5000 or higher
DirectX: Version 10
Storage: 3 GB available space
Additional Notes: Windows-compatible keyboard, mouse, optional controller (Xbox 360® Controller for Windows recommended)

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                      Rogue Stormers - Update Build34

                         
         Release Date :  06/2016              Protection : Steam                        
         Discs        :  1                    Genre      : Action                    

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              For list of changes read included patchnotes.txt
       

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      - Extract
      - Run setup.exe and install
      - Copy crack from CODEX dir to installdir
      - Play
 
     
      You need the following releases for this :

      Rogue.Stormers.Update.Build34-CODEX
     
     
      General Notes:

      - Block the game's exe in your firewall to prevent the game from
        trying to go online ..
      - If you install games to your systemdrive, it may be necessary
        to run this game with admin privileges instead
       
       
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                        CODEX is currently looking for
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                                 ▄▀ 02/2015 ▀▄
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